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- llllooooaaaaddddnnnnaaaa((((3333GGGG)))) llllooooaaaaddddnnnnaaaa((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- llllooooaaaaddddnnnnaaaa - loads a name onto the name stack
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee llllooooaaaaddddnnnnaaaa((((nnnnaaaammmmeeee))))
- iiiinnnntttteeeeggggeeeerrrr****4444 nnnnaaaammmmeeee
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _n_a_m_e expects the name which is to be loaded onto the name stack.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- llllooooaaaaddddnnnnaaaa replaces the top name in the name stack with a new 16-bit integer
- name. Each time a routine causes a hit in picking or selecting mode, the
- system stores the contents of the name stack in a buffer. This enables
- the user to quickly identify the part of an image that appears near the
- cursor.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- gselect, pick
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- PPPPaaaaggggeeee 1111
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